#pragma once
#include "Main/stdafx.h"
#include "Game/FV/FvSingleton.h"

class HNActivityScence
	:public Node
	,public FvSingleton<HNActivityScence> 
{
public:
	HNActivityScence();
	~HNActivityScence();
public:
	virtual bool init();
public:
	void		EnterScence();
	void		hideAll();

	Node*		_layout;
private:
	void		 BtnCallBack(Ref* pSender, cocos2d::ui::Widget::TouchEventType touchtype);
};